eSports Minor
Description
From athlete to promoter to technical developer, eSports and alternative sports encompass a broad field that embraces talent from a diversity of disciplines. eSports and alternative sports represent a growing and multibillion dollar industry anchored by entertainment companies and streamers, game developers and producers, entertainment professionals, and athletes. The minor will equip students to contribute in this growing industry with skills from multiple disciplinary areas that are interesting but also transferable to the eSports industry or the wider economy.
Course Requirements
Students are required to complete:
| Code | Title | Hours |
|---|---|---|
| MGMT 3100 | Alternative Sports Management | 3 |
| Select five of the following: | 15 | |
| High Performance Work Teams | ||
| Social Influencing in Sport | ||
| Digital Marketing | ||
| Digital Marketing II | ||
| Principles of Management | ||
or GBUS 3700 | Entrepreneurship and Management | |
| Organizational Behavior | ||
| Undergraduate Business Internship (Approved by Department Chair to be relevant) | ||
| Legal Issues in Sports Business | ||
Other Academic Requirements
Courses used for the eSports minor may not also be used toward major course requirements.
